13 (leather armor)
18 (4d6 + 4)
walk 25 ft., swim 25 ft.
History +2, Perception +6, Stealth +4, Survival +6
Birdfolk, can also understand Auran but can't speak it
1/2
+2
When falling at least 10 feet, the explorer can spend a reaction to fly up to their speed in one direction as they descend. They land in an unoccupied space at the end of their movement, and take no falling damage. They cannot glide while carrying heavy objects, heavy weapons, or shields (though they can drop any held items as part of their reaction).
The explorer rolls advantage on Strength (Athletics) checks made to climb any surface their talons could reasonably grip.
When the explorer reacts with a readied action, they have advantage on the first attack roll, skill check, or ability check they make as a part of that action.
The explorer has advantage on Wisdom (Perception) checks that rely on hearing or sight.
The explorer ignores non-magical difficult terrain.
The explorer makes two melee attacks or two attacks with their hand crossbow.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.