Ratfolk

Small humanoid (ratfolk), Neutral

Armor Class

14 (studded leather armor)

Hit Points

7 (2d6)

Speed

walk 25 ft., swim 10 ft.

Skills

Perception +2

Senses

darkvision 60 ft.

Languages

Common

Challenge

1/4

Nimbleness

The ratfolk can move through the space of any creature size Medium or larger.

Pack Tactics

The ratfolk has advantage on its attack roll against a creature if at least one of the ratfolk's allies is within 5 feet of the creature and the ally is capable of attacking.

Actions

Dagger

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Light crossbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.