Rath Modar

Medium humanoid (human), Lawful Evil

Armor Class

13 (16 with mage armor)

Hit Points

71 (11d8+22)

Speed

walk 30 ft.

Saves

Int +7, Wis +5

Skills

Arcana +7, Deception +3, Insight +5, Stealth +6

Languages

Common, Draconic, Infernal, Primordial, Thayan

Challenge

6

Special Equipment

Rath has a staff of fire, and scrolls of dimension door, feather fall, and fireball.

Spellcasting

Rath is an 11th-level spellcaster who uses Intelligence as his spellcasting ability (spell save DC 15, +7 to hit with spell attacks). Rath has the following spells prepared from the wizard spell list: • Cantrips (at will): fire bolt, minor illusion, prestidigitation, shocking grasp • 1st level (4 slots): chromatic orb, color spray, mage armor, magic missile • 2nd level (3 slots): detect thoughts, mirror image, phantasmal force • 3rd level (3 slots): counterspell, fireball, major image • 4th level (3 slots): confusion, greater invisibility • 5th level (2 slots): mislead, seeming • 6th level (1 slots): globe of invulnerability

Actions

Quarterstaff

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.