12
5 (2d6 - 2)
walk 30 ft., swim 30 ft., climb 30 ft.
stealth +6
darkvision 60 ft.
Common
1/8
+2
The ratling can take the Hide action as a bonus action on each of its turns.
The ratling has advantage on Wisdom (Perception) checks that rely on smell.
The ratling has advantage on an attack roll against a creature if at least one of the ratling's allies is within 5 feet of the creature and the ally isn't incapacitated.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.