Ratling

Small monstrosity, Chaotic Evil

Armor Class

12

Hit Points

5 (2d6 - 2)

Speed

walk 30 ft., swim 30 ft., climb 30 ft.

Skills

stealth +6

Senses

darkvision 60 ft.

Languages

Common

Challenge

1/8

Proficiency Bonus

+2

Skulker

The ratling can take the Hide action as a bonus action on each of its turns.

Keen Smell

The ratling has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics

The ratling has advantage on an attack roll against a creature if at least one of the ratling's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Sling

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.