Red Robe

Medium humanoid (any race), lawful evil

Armor Class

18 (plate)

Hit Points

49 (9d8 + 9)

Speed

30 ft.

Skills

Athletics +5, Investigation +2, Perception +3

Languages

Common and one other

Challenge

4

Keen Hearing and Sight

The red robe has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Magic Resistance

The red robe has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The red robe makes two melee attacks.

Halberd

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.