Reduced-Threat Carrion Crawler

Large monstrosity, Unaligned

Armor Class

13 (natural armor)

Hit Points

25 (6d10+18)

Speed

walk 30 ft., climb 30 ft.

Skills

Perception +1

Senses

darkvision 60 ft.

Challenge

1

Keen Smell

The carrion crawler has advantage on Wisdom (Perception) checks that rely on smell.

Spider Climb

The carrion crawler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The carrion crawler makes two attacks: one with its tentacles and one with its bite.

Tentacles

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 4 (1d4 + 2) poison damage, and the target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the poison on itself on a success.

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Legendary actions

Legendary Actions (0/Turn)

The monstrosity can take 0 legendary action, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The monstrosity regains spent legendary action at the start of its turn.