15 (natural armor)
37 (10d10+20)
walk 30 ft., climb 30 ft.
Perception +1
blindsight 60 ft., darkvision 120 ft.
Hook Horror
2
The hook horror can't use its blindsight while deafened.
The hook horror has advantage on Wisdom (Perception) checks that rely on hearing.
The hook horror makes two hook attacks.
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
The monstrosity can take 0 legendary action, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The monstrosity regains spent legendary action at the start of its turn.