13 (natural armor)
29 (7d10+21)
walk 40 ft.
Perception +1
darkvision 60 ft.
2
The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.
The owlbear makes two attacks: one with its beak and one with its claws.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
The monstrosity can take 0 legendary action, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The monstrosity regains spent legendary action at the start of its turn.