Reef Shark

Medium beast, Unaligned

Armor Class

12 (natural armor)

Hit Points

22 (4d8+4)

Speed

swim 40 ft.

Skills

Perception +2

Senses

blindsight 30 ft.

Challenge

1/2

Pack Tactics

The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.

Water Breathing

The shark can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.