Reghed Great Warrior

Medium humanoid (any race), Any alignment

Armor Class

16 (hide armor, shield)

Hit Points

112 (15d8+45)

Speed

walk 30 ft.

Saves

Str +7, Dex +5, Con +6

Skills

Athletics +10, Intimidation +5, Survival +5

Languages

Common

Challenge

5

Brave

The great warrior has advantage on saving throws against being frightened.

Brute

A melee weapon deals one extra die of its damage when the great warrior hits with it (included in the attack).

Actions

Multiattack

The great warrior makes three melee attacks or two ranged attacks.

Spear

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

Shield Bash

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.