12 (15 with mage armor)
117 (18d8 + 36)
walk 30 ft.
Cha +9, Wis +7
Arcana +10, Deception +9
damage from spells
necrotic
truesight 60 ft.
Abyssal, Common, Infernal
12
+4
The chosen has advantage on saving throws against spells and other magical effects.
The chosen is an 18th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). It has the following sorcerer spells prepared: • Cantrips (at will): chill touch (4d8), dancing lights, mage hand, message, shocking grasp (4d8) • 1st level (4 slots): charm person, mage armor, shield • 2nd level (3 slots): blindness/deafness, detect thoughts • 3rd level (3 slots): counterspell, fly, hypnotic pattern • 4th level (3 slots): greater invisibility • 5th level (3 slots): dominate person, seeming • 6th level (1 slot): eyebite • 7th level (1 slot): finger of death • 8th level (1 slot): power word stun • 9th level (1 slot): power word kill
When the chosen casts a spell of 1st level or higher, the next Withered Hand attack it makes before the end of its next turn deals extra damage equal to 1d6 per level of the spell cast.
Melee Spell Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (5d6) force damage plus extra damage from the Withering Touch trait. If this damage reduces a creature to 0 hit points, the creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.
The Chosen selects a creature or object under the effect of an illusion spell of 4th level or lower. One illusion of the Chosen's choice affecting the target is dispelled.