Rich Lich

Medium undead, any evil alignment

Armor Class

17 (natural armor)

Hit Points

110 (20d8 + 20)

Speed

30 ft.

Saves

Con +7, Int +10, Wis +9

Skills

Arcana +10, History +10, Insight +9, Perception +9

Damage Resistances

cold, lightning, necrotic

Damage Immunities

poison; bludgeoning, piercing, and slashing from nonmagical weapons

Condition Immunities

charmed, exhaustion, frightened, paralyzed, poisoned

Senses

truesight 120 ft.

Languages

Common and six others

Challenge

17

Legendary Resistance (3/Day)

If the lich fails a saving throw, it can choose to succeed instead.

Rejuvenation

If it has a phylactery, a destroyed lich gains a new body in 1d20 days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery.

Spellcasting

The lich is a 14th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). The lich has the following wizard spells prepared • Cantrips (at will): friends, mage hand, prestidigitation • 1st level (4 slots): charm person, detect magic, disguise self, magic missile, shield • 2nd level (3 slots): detect thoughts, invisibility, mirror image • 3rd level (3 slots): animate dead, counterspell, dispel magic, lightning bolt • 4th level (3 slots): blight, dimension door • 5th level (2 slots): cloudkill, scrying • 6th level (1 slot): disintegrate

Turn Resistance

The lich has advantage on saving throws against any effect that turns undead.

Actions

Rod of Indulgence

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) bludgeoning damage plus 9 (2d8) necrotic damage.

Legendary actions

Cantrip

The lich casts a cantrip.

Misty Step (Costs 2 Actions)

The lich vanishes in a mist and reappears nearby.

Gaze of Hunger (Costs 2 Actions)

The lich fixes its gaze on one creature it can see within 10 feet of it. The target must succeed on a DC 18 Wisdom saving throw against this magic or take 13 (3d8) necrotic damage, or half damage on a save. If a target saves or the effect ends for it, the target is immune to the lich's gaze for the next 24 hours.