Rip Tide Priest

Medium humanoid (human), Neutral Evil

Armor Class

13 (chain shirt)

Hit Points

52 (8d8+16)

Speed

walk 30 ft.

Skills

Deception +5, Religion +2, Stealth +2

Languages

Aquan, Common

Challenge

2

Spellcasting

The priest is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells: • Cantrips (at will): chill touch, mage hand, minor illusion, prestidigitation, ray of frost • 1st level (4 slots): expeditious retreat, magic missile, shield • 2nd level (3 slots): blur, hold person • 3rd level (2 slots): sleet storm

Actions

Quarterstaff

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.