River Mist

Medium humanoid (tabaxi), Chaotic Good

Armor Class

14 (leather armor)

Hit Points

40 (9d8)

Speed

walk 30 ft., climb 20 ft.

Skills

Athletics +2, Perception +4, Stealth +5, Survival +6

Senses

darkvision 60 ft.

Languages

Common plus any one language

Challenge

1

Feline Agility

When River Mist moves on its turn in combat, it can double its speed until the end of the turn. Once it uses this ability, River Mist can't use it again until it moves 0 feet on one of its turns.

Actions

Multiattack

River Mist makes two attacks with its claws, its shortsword, or its shortbow.

Claws

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Shortbow

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.