15
37 (5d8 + 15)
30 ft., swim 40 ft.
Acrobatics +7, Athletics +5, Perception +4, Performance +5, Stealth +7
darkvision 60 ft.
Sylvan
2
The riverdancer has advantage on an attack roll against a creature if at least one of the riverdancer's allies is within 5 feet of the creature and the ally isn't incapacitated.
The riverdancer can walk on water.
The riverdancer makes two attacks.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage plus the target is grappled (escape DC 15) and will begin to drown.