Roachling Scout

Small humanoid (roachling), Chaotic Neutral

Armor Class

14

Hit Points

63 (14d6+14)

Speed

walk 25 ft., climb 15 ft.

Saves

Dex +6, Con +3

Skills

Acrobatics +6, Perception +6, Stealth +6, Survival +6

Senses

darkvision 60 ft., tremorsense 10 ft.

Languages

Common

Challenge

2

Keen Smell

The roachling scout has advantage on Wisdom (Perception) checks that rely on smell.

Resistant

The roachling scout has advantage on Constitution saving throws.

Stealthy Traveler

The roachling scout can move stealthily while traveling at a normal pace.

Unlovely

The roachling scout has disadvantage on Charisma (Performance) and Charisma (Persuasion) checks in interactions with non-roachlings.

Actions

Multiattack

The roachling scout makes two begrimed shortsword attacks or two begrimed dart attacks.

Begrimed Shortsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) poison damage.

Begrimed Dart

Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 7 (2d6) poison damage.