Rock Gnome Recluse

Small humanoid (gnome), Chaotic Neutral

Armor Class

10 (13 with mage armor)

Hit Points

7 (2d6)

Speed

walk 25 ft.

Skills

Arcana +4, History +4

Senses

darkvision 60 ft.

Languages

Common, Gnomish

Challenge

1/4

Gnome Cunning

The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Spellcasting

The gnome is a 2nd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared: • Cantrips (at will): mage hand, prestidigitation, ray of frost (see "Actions" below) • 1st level (3 slots): detect magic, mage armor, magic missile (see "Actions" below), shield

Actions

Magic Missile (Expends a 1st-Level Spell Slot)

The gnome creates three magical darts. Each dart hits a creature the gnome chooses within 120 feet of it and deals 3 (1d4 + 1) force damage.

Ray of Frost

Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 4 (1d8) cold damage, and the target's speed is reduced by 10 feet until the start of the gnome's next turn.