Rock Leaper

Large elemental, neutral

Armor Class

18 (natural armor)

Hit Points

76 (8d10 + 32)

Speed

40 ft., climb 40 ft.

Skills

Perception +2, Stealth +5

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 60 ft.

Languages

Terran

Challenge

4

Extraordinary Leap

The distance of the rock leaper's long jump is tripled; every foot of its walking speed that it spends on the jump allows it to move 3 feet.

Spider Climb

The rock leaper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Stone Camouflage

The rock leaper has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack

The rock leaper can make three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.