13
60 (11d8+11)
walk 40 ft.
Perception +3, Stealth +5
bludgeoning, piercing, slashing from nonmagical weapons
darkvision 60 ft.
2
The roggenwolf has advantage on Wisdom (Perception) checks that rely on hearing and smell.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) necrotic damage.
The roggenwolf lets loose a howl that can only be heard inside the minds of nearby creatures. Each creature within 30 feet of the roggenwolf that isn't an undead or a construct must succeed on a DC 13 Wisdom saving throw or become frightened and restrained for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending both effects on itself on a success.