Sahuagin High Priestess

Medium humanoid (sahuagin), Lawful Evil

Armor Class

14 (natural armor)

Hit Points

71 (11d8+22)

Speed

walk 30 ft., swim 40 ft.

Saves

Wis +6

Skills

Insight +6, Perception +6

Senses

darkvision 120 ft.

Languages

Sahuagin

Challenge

5

Blood Frenzy

The high priestess has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness

The high priestess can breathe air and water, but she needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy

The high priestess can magically command any shark within 120 feet of her, using a limited telepathy.

Spellcasting

The high priestess is a 7th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). She has the following cleric spells prepared: • Cantrips (at will): guidance, mending, resistance, thaumaturgy • 1st level (4 slots): bless, detect magic, guiding bolt • 2nd level (3 slots): hold person, spiritual weapon (trident) • 3rd level (3 slots): bestow curse, fear, mass healing word, tongues • 4th level (1 slots): banishment

Actions

Multiattack

The high priestess makes two attacks with her toothsome staff, or one attack with her bite and one with her claws.

Toothsome Staff

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.