Salaman

Medium humanoid (salaman), lawful evil

Armor Class

13 (natural armor)

Hit Points

22 (4d8 + 4)

Speed

30 ft., swim 40 ft.

Skills

Perception +3, Stealth +5

Damage Resistances

poison

Languages

Salaman

Challenge

1

Amphibious

The salaman can breathe air and water.

Slippery

The salaman has advantage on ability checks and saving throws made to escape a grapple.

Swamp Camouflage

The salaman has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Actions

Multiattack

The salaman makes two melee attacks: one of which can be a bite attack.

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage and 2 (1d4) poison damage.

Sling

Ranged Weapon Attack: +5 to hit, range 15/60 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage and 3 (1d6) acid damage.