13 (natural armor)
22 (4d8 + 4)
30 ft., swim 40 ft.
Perception +3, Stealth +5
poison
Salaman
1
The salaman can breathe air and water.
The salaman has advantage on ability checks and saving throws made to escape a grapple.
The salaman has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
The salaman makes two melee attacks: one of which can be a bite attack.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage and 2 (1d4) poison damage.
Ranged Weapon Attack: +5 to hit, range 15/60 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage and 3 (1d6) acid damage.