15 (natural armor)
65 (10d8 + 20)
30 ft., swim 40 ft.
Insight +4, Perception +4 Stealth +5
poison
prone
Salaman
4
The salaman can breathe air and water.
The salaman has advantage on ability checks and saving throws made to escape a grapple.
The salaman has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
The salaman makes two melee attacks: one bite attack and one attack with its rod.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) poison damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage and 10 (3d6) acid damage.