13 (natural armor)
37 (5d8 + 15)
30 ft., swim 40 ft.
Insight +5, Nature +3, Medicine +5, Perception +5
poison
Salaman
2
The salaman can breathe air and water.
The salaman's innate spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components: • At will: blade ward, detect magic, poison spray • 1/Day each: darkness, entangle, fog cloud
The salaman has advantage on ability checks and saving throws made to escape a grapple.
The salaman has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage and 7 (2d6) poison damage.