Scitalis

Large monstrosity, Unaligned

Armor Class

13 (natural armor)

Hit Points

58 (9d10+9)

Speed

walk 20 ft., swim 30 ft.

Saves

Con +3, Wis +6, Cha +2

Skills

Perception +6

Damage Resistances

cold

Senses

blindsight 10 ft.

Challenge

2

Magic Resistance

The scitalis has advantage on saving throws against spells and other magical effects.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.

Stunning Scales

Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.