Scorpion

Tiny beast, Unaligned

Armor Class

11 (natural armor)

Hit Points

1 (1d4-1)

Speed

walk 10 ft.

Senses

blindsight 10 ft.

Challenge

0

Actions

Sting

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.