Scout Faerie

Tiny fey, chaotic good

Armor Class

16 (leather armor)

Hit Points

27 (6d4 + 12)

Speed

20 ft., fly 120 ft.

Skills

Animal Handling +6, Perception +6, Stealth +7, Survival +6

Senses

darkvision 60 ft.

Languages

Common, Sylvan, Elvish

Challenge

2

Magic Resistance

The scout faerie has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants

The scout faerie can communicate with beasts and plants as if they shared a language.

Tree Stride

Once on its turn, the scout faerie can use 10 feet of its movement to step magically into one living tree within its reach and emerge from a second living tree within 60 feet of the tree, appearing in an unoccupied space within 5 feet of the second tree.

Actions

Multiattack

The scout faerie makes two attacks.

+1 Shortsword

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d4 + 6) piercing damage.

+1 Shortbow

Ranged Weapon Attack: +8 to hit, range 80/320 ft., one target. Hit: 8 (1d4 + 6) piercing damage plus 3 (1d6) poison damage.