Screaming Devilkin

Small fey, Lawful Evil

Armor Class

17 (natural armor)

Hit Points

18 (4d6+4)

Speed

walk 0 ft., fly 40 ft.

Languages

Sylvan

Challenge

1

Agile Flier

Opportunity attacks against the screaming devilkin have disadvantage while it is flying.

Ceaseless Screaming

Any creature other than a screaming devilkin that starts its turn within 30 feet of one or more screaming devilkins and can hear it must make a DC 10 Wisdom saving throw: On a failure the creature is incapacitated until the start of its next turn. On a success, the creature suffers no effect.

Stunted Legs

The screaming devilkin has disadvantage on attack rolls and all attack rolls made against it gain advantage while the devilkin isn't flying.

Actions

Barbed Tail

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.