17 (natural armor)
18 (4d6+4)
walk 0 ft., fly 40 ft.
Sylvan
1
Opportunity attacks against the screaming devilkin have disadvantage while it is flying.
Any creature other than a screaming devilkin that starts its turn within 30 feet of one or more screaming devilkins and can hear it must make a DC 10 Wisdom saving throw: On a failure the creature is incapacitated until the start of its next turn. On a success, the creature suffers no effect.
The screaming devilkin has disadvantage on attack rolls and all attack rolls made against it gain advantage while the devilkin isn't flying.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.