17 (natural armor)
52 (8d8+16)
walk 30 ft., fly 60 ft., swim 40 ft.
Dex +2, Con +4, Wis +2, Cha +4
Perception +4, Stealth +2
cold
blindsight 10 ft. darkvision 60 ft.
Common, Draconic, Primordial
2
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) cold damage.
The dragon exhales a crushing wave of frigid seawater in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw. On a failure, the target takes 11 (2d10) bludgeoning damage and 11 (2d10) cold damage, and is pushed 15 feet away from the dragon and knocked prone. On a successful save the creature takes half as much damage and isn't pushed or knocked prone.