14 (natural armor)
58 (9d8 + 18)
walk 20 ft., swim 50 ft.
perception +4, stealth +5
Cold
darkvision 120 ft.
Draconic
2
+2
The sea drake can breathe air and water.
The sea drake makes one bite attack and one tail attack.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it is pulled within 5 feet of the sea drake and grappled (escape DC 13). Until this grapple ends, the drake can't use its tail on another target.