15 (natural armor)
133 (14d10+56)
30 ft., swim 50 ft.
Con +7
Perception +4
blindsight 60 ft. (only in water)
Common, Aquan
8
The selachian has advantage on melee attack rolls against any creature that doesn't have all its hit points.
The screecher has advantage on Wisdom (Perception) checks that rely on hearing.
The selachian makes two attacks: one with its bite and one with its harpoon.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 27 (4d10+5) piercing damage.
Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (2d8+5) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the selachian or be pulled up to 20 feet toward the selachian.