Selachian

Large humanoid (selachian), any chaotic alignment

Armor Class

15 (natural armor)

Hit Points

133 (14d10+56)

Speed

30 ft., swim 50 ft.

Saves

Con +7

Skills

Perception +4

Senses

blindsight 60 ft. (only in water)

Languages

Common, Aquan

Challenge

8

Blood Frenzy

The selachian has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Keen Hearing

The screecher has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Multiattack

The selachian makes two attacks: one with its bite and one with its harpoon.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 27 (4d10+5) piercing damage.

Harpoon

Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (2d8+5) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the selachian or be pulled up to 20 feet toward the selachian.