13 (natural armor)
65 (10d6+30)
walk 40 ft.
Stealth +4
cold, necrotic
fire
blinded, deafened
blindsight 60 ft. (blind beyond this radius)
1
While the shadow blight remains motionless, it is indistinguishable from the stump of a dead tree.
Melee Spell Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (2d6) cold damage plus 3 (1d6) necrotic damage.
The shadow blight magically animates 1d4 plants within 60 feet of it, turning them into awakened shrubs under its control. These plants' attacks deal an additional 3 (1d6) necrotic damage. If the shrubs are not destroyed before 1 hour passes, they become new shadow blights.