Shadow Fey

Medium humanoid (elf), Lawful Evil

Armor Class

15 (chain shirt)

Hit Points

31 (7d8)

Speed

walk 30 ft.

Skills

Arcana +2, Perception +2

Senses

darkvision 60 ft.

Languages

Common, Elvish, Umbral

Challenge

1/4

Fey Ancestry

The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.

Innate Spellcasting

The shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components. • 1/Day: misty step (when in shadows, dim light, or darkness only)

Sunlight Sensitivity

While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Traveler in Darkness

The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Actions

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.