Shadow Fey Forest Hunter

Medium humanoid (elf), Lawful Evil

Armor Class

15 (chain shirt)

Hit Points

104 (19d8+19)

Speed

walk 30 ft.

Saves

Dex +7, Con +4, Cha +6

Skills

Arcana +3, Perception +4, Stealth +10, Survival +4

Senses

darkvision 60 ft.

Languages

Common, Elvish, Umbral

Challenge

5

Fey Ancestry

The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.

Innate Spellcasting

The shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components. • 3/Day: misty step (when in shadows, dim light, or darkness only)

Sneak Attack (1/Turn)

The shadow fey forest hunter does an extra 7 (2d6) damage when it hits a target with a weapon attack that had advantage, or when the target is within 5 feet of an ally of the forest hunter that isn't incapacitated and the forest hunter doesn't have disadvantage on the attack roll.

Sunlight Sensitivity

While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Traveler in Darkness

The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Actions

Multiattack

The shadow fey makes two ranged attacks.

Rapier

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Longbow

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.