13
52 (8d8+16)
walk 30 ft., swim 40 ft.
fire, piercing, slashing
poison
exhaustion, poisoned
darkvision 60 ft.
Understands the languages it knew in life but can't speak
2
The shadow skeleton makes two scimitar attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. 7 (1d8 + 3) slashing damage.
Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature other than an undead or a construct, it must make a DC 12 Constitution saving throw. On a failure, the target is surrounded by a shadowy aura for 1 minute.