Shadow Skeleton

Medium undead (skeleton), Neutral Evil

Armor Class

13

Hit Points

52 (8d8+16)

Speed

walk 30 ft., swim 40 ft.

Damage Resistances

fire, piercing, slashing

Damage Immunities

poison

Condition Immunities

exhaustion, poisoned

Senses

darkvision 60 ft.

Languages

Understands the languages it knew in life but can't speak

Challenge

2

Actions

Multiattack

The shadow skeleton makes two scimitar attacks.

Scimitar

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. 7 (1d8 + 3) slashing damage.

Finger Darts

Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature other than an undead or a construct, it must make a DC 12 Constitution saving throw. On a failure, the target is surrounded by a shadowy aura for 1 minute.