Shadow Spirit (UA)

Medium monstrosity, Neutral Evil

Armor Class

0

Hit Points

2

Speed

walk 40 ft.

Damage Resistances

necrotic

Condition Immunities

frightened

Senses

darkvision 120 ft.

Languages

Common, understands the languages you speak

Challenge

Hit Points

equal the shadow's Constitution modifier + your spellcasting ability modifier + ten times the spell's level

Bloodthirsty Frenzy (Fury Only)

The spirit has advantage on attack rolls against frightened creatures.

Shadow Stealth (Fear Only)

While in dim light or darkness, the spirit can take the Hide action as a bonus action.

Weight of Ages (Despair Only)

Any beast or humanoid, other than you, that starts its turn within 5 feet of the spirit has its speed reduced by 20 feet until the start of that beast or humanoid's next turn.

Actions

Multiattack

The spirit makes a number of attacks equal to half this spell's level (rounded down).

Chilling Rend

Melee Weapon Attack: +3 + the spell's level to hit, reach 5 ft., one target. Hit: 2d8 + 3 + the spell's level cold damage.

Dreadful Scream (1/Day)

The spirit screams: Each creature within 30 feet of it must succeed on a Wisdom saving throw against your spell save DC or be frightened of the spirit for 1 minute. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.