15 (natural armor)
65 (10d8 + 20)
walk 30 ft.
wis +2
perception +2
Poison
Charmed, Exhaustion, Poisoned
darkvision 120 ft.
one language known in life
4
+2
The Shadowsteel ghoul has advantage on saving throws against spells and other magical effects.
The Shadowsteel ghoul is coated in metal armor made of Shadowsteel.
The Shadowsteel ghoul has advantage on attack rolls against creatures carrying or wearing Shadowsteel.
The Shadowsteel ghoul makes two claw attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage and 5 (2d4) necrotic damage. A cursed target must make an escalation check. If a target drops to 0 hit points due to this damage and isn't already cursed, roll 1d4, and the target is afflicted with a curse based on the result: 1-2 Curse of Damned Aging, 3-4 Curse of Foul Blight. (See Grim Hollow Campaign Guide for information on curses and escalation.)