Shell Shark

Medium monstrosity, Unaligned

Armor Class

18 (shell plate armor)

Hit Points

32 (5d8+10)

Speed

walk 0 ft., swim 40 ft.

Saves

Str +6

Skills

Athletics +6

Senses

darkvision 120 ft.

Challenge

2

Blood Frenzy

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Magic Resistance

The shark has advantage on saving throws against spells and other magical effects.

Water Breathing

The shark can breathe only underwater.

Actions

Multiattack

The shark makes two bite attacks.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.