Shield Dwarf Guard

Medium humanoid (dwarf), Any alignment

Armor Class

16 (chain shirt, shield)

Hit Points

11 (2d8+2)

Speed

walk 25 ft.

Skills

Perception +2

Damage Resistances

poison

Senses

darkvision 60 ft.

Languages

any one language (usually Common), Dwarvish

Challenge

1/8

Dwarven Resilience

Shield Dwarf Guard has advantage on saving throws against poison, and has resistance against poison damage.

Actions

Spear

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.