10
4 (1d8)
walk 30 ft.
Any one language (usually Common)
0
+2
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Shira casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 10, +2 to hit with spell attacks): • At will: chill touch • 1/Day each: blindness/deafness, ray of sickness