Sing-Along

Small humanoid (halfling), Any alignment

Armor Class

10

Hit Points

4 (1d8)

Speed

walk 25 ft.

Languages

any one language (usually Common), Halfling

Challenge

0

Halfling Nimbleness

Sing-Along can move through a space of a Medium or larger creature.

Brave

Sing-Along has advantage on saving throws against being frightened.

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.