18 (natural armor)
310 (20d20+100)
50 ft.
Str +1 3, Con +11 r Wis +8
Perception +8
psychic; bludgeoning, piercing, and slashing from nonmagical weapons
charmed, frightened
darkvision 120 ft.
Eldrazi, telepathy 120 ft.
17
The sire has advantage on Wisdom saving throws.
Terrain that the sire passes over turns to white ash. Plants are destroyed in that area and cannot regrow for 1d10 days.
As a bonus action, the sire can ingest an eldrazi scion within 15 feet of it, destroying the scion. The sire then regains 16 (3d10) hit points.
When the sire reduces a creature to 0 hit points, that creature's body becomes a pile of white dust.
The sire makes four fist attacks.
Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 20 (2d12+7) bludgeoning damage.
The sire emits a mind-shattering roar. Each creature of the sire's choice within 100 feet of it and able to hear the roar must make a DC 18 Wisdom saving throw. On a failed save, a creature takes 44 (8d10) psychic damage and is afflicted with short-term madness (Dungeon Master's Guide pg. 259). On a successful save, the creature takes half as much damage and isn't afflicted with madness.