Skeleton

Medium undead, Lawful Evil

Armor Class

13 (armor scraps)

Hit Points

13 (2d8+4)

Speed

walk 30 ft.

Damage Vulnerabilities

bludgeoning

Damage Immunities

poison

Condition Immunities

exhaustion, poisoned

Senses

darkvision 60 ft.

Languages

understands all languages it spoke in life but can't speak

Challenge

1/4

Undead Nature

A skeleton doesn't require air, food, drink, or sleep.

Actions

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.