Skeleton Rifler

Medium undead, Lawful Evil

Armor Class

12 (rotting buff coat)

Hit Points

26 (4d8 + 8)

Speed

walk 30 ft.

Skills

perception +2

Damage Vulnerabilities

Bludgeoning

Damage Immunities

Poison

Condition Immunities

Exhaustion, Poisoned

Senses

darkvision 60 ft.

Languages

understands languages it knew in life but can't speak

Challenge

1/2

Proficiency Bonus

+2

Dead Rifle

The rifle a skeleton rifler carries is nonfunctional as a ranged weapon for a creature other than a skeleton rifler. For the skeleton rifler, the rifle never needs to be reloaded.

Actions

Bayonet

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage and 3 (1d6) necrotic damage.

Dead Rifle

Ranged Weapon Attack: +4 to hit, range 40/120 ft., one target. Hit: 8 (1d12 + 2) piercing damage and 3 (1d6) necrotic damage.