Sky Whale

Huge fey, chaotic neutral

Armor Class

19 (natural armor)

Hit Points

162 (12d12 + 84)

Speed

0 ft., fly 90 ft.

Skills

Perception +9

Damage Immunities

lightning, thunder

Condition Immunities

charmed, prone

Senses

darkvision 120 ft.

Languages

Sylvan

Challenge

10

Brave

The sky whale has advantage on saving throws against being frightened.

Magic Resistance

The sky whale has advantage on saving throws against spells and other magical effects.

Actions

Bite

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 16 Dexterity saving throw or be swallowed by the sky whale. A swallowed creature has total cover against attacks and other effects outside the sky whale. The target can breathe inside but is blinded and restrained. If the sky whale dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement.

Thunder Shout (Recharges 5-6)

The sky whale shouts and a wave of thunder is sent out in a 90-foot cone. Each creature in that area must make a DC 18 Constitution saving throw or take 40 (9d8) thunder damage on a failed save, half damage on a successful one.