12
10 (4d4)
walk 30 ft.
Stealth +4
acid, cold, fire, lightning, thunder
darkvision 60 ft.
understands Slaad but can't speak
1/8
The slaad has advantage on saving throws against spells and other magical effects.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.