13 (natural armor)
11 (2d8+2)
walk 40 ft.
Perception +3, Stealth +4
1/4
The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
The dog has advantage on an attack roll against a creature if at least one of the dog's allies is within 5 feet of the creature and the ally isn't incapacitated.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.