11
26 (4d10 + 4)
walk 25 ft., climb 25 ft.
darkvision 60 ft.
1
+2
Provided it isn't moving over difficult terrain, the sloth galloper can use a bonus action to take the Dash action.
The sloth galloper makes two slam attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.