Snapjaw

Gargantuan beast, Unaligned

Armor Class

17 (natural armor)

Hit Points

170 (9d12 + 27)

Speed

walk 30 ft., swim 50 ft.

Skills

stealth +5

Challenge

5

Proficiency Bonus

+3

Hold Breath

Snapjaw can hold its breath for 30 minutes.

Actions

Multiattack

Snapjaw makes three attacks: two with its bite and one with its tail.

Bite

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 31 (3d10 + 15) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and Snapjaw can't bite another target.

Tail

Melee Weapon Attack: +11 to hit, reach 10 ft., one target not grappled by Snapjaw. Hit: 24 (2d8 + 15) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.