15 (natural armor)
51 (6d8 + 24)
walk 20 ft., fly 40 ft.(hover), canHover true ft.
wis +3, con +6, dex +4, cha +2
stealth +4, perception +5
darkvision 120 ft.
Draconic
3
+2
The dragon doesn't provoke opportunity attacks when it flies out of an enemy's reach.
The dragon doesn't require air.
The dragon makes one Bite attack and one Tail attack.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) radiant damage.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within 120 feet of itself, then blossoms into a 10-foot-radius sphere centered on that point. Each creature in the sphere must make a DC 14 Constitution saving throw, taking 22 (4d10) radiant damage on a failed save, or half as much damage on a successful one.