Space Hamster

Tiny monstrosity, typically neutral good

Armor Class

15

Hit Points

10 (4d4)

Speed

walk 20 ft., burrow 5 ft.

Skills

stealth +7, perception +3

Languages

telepathy 5 ft.

Challenge

1/4

Proficiency Bonus

+2

Actions

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Go for the Eyes (Recharge 6)

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (1d6 + 5) piercing damage, and the target must succeed on a DC 15 Dexterity saving throw or be blinded until the start of the hamster's next turn.

Escape (Bonus Action)

The hamster takes the Dash or Disengage action.

Space Hamster

Tiny beast, Unaligned

Armor Class

10

Hit Points

1 (1d4-1)

Speed

walk 20 ft.

Senses

darkvision 30 ft.

Challenge

0

Keen Smell

the hamster has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Bite

Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.